

So, there will a story mode independent of the world map campaign. It’s seriously fascinating and currently done without accepting donations from the public. If you thought the mods for Mount and Blade: Warband were impressive, with their magical spells or 18th-century weaponry, Kingdoms of Arda takes the concept of a mod to the next level. This total conversion mod will include iconic locations such as Isengard, Minas Tirith, and the villages of Rohan, all created within Bannerlord’s comprehensive modding engine.

If those faithful recreations of classic Tolkien armor and units don’t get you excited, maybe the prospect of uniquely designed maps and settlements will instead. To give you a real understanding of what to expect from this mod, here are a couple of screenshots of in-game armour and unit design. Since April 2020, there have been drips and drabs of content released via the official YouTube page and the developer Discord. RELATED: Xseed Games Announces Kandagawa Jet Girls Race Onto PC And PS4 This Summer

This video is the most recent developer diary, and you can tell from the in-depth attention paid to the details of Mordor’s fiefdoms just how much time and care have already gone into this mod. RELATED: Roguelite I, Dracula: Genesis Gets Its Official Release Date For Steam: May 22

The design ethos behind the team is to create a single-player experience not dissimilar to iconic LOTR games such as Return of the King, but also build a LOTR game in the style of Mount and Blade mechanics. In steps Kingdoms of Arda, a full Lord of the Rings conversion mod for the base game. After the long and successful scene of modding in the previous game, Warband, it was only a matter of time. Early in October 2020, Talewords announced that they were launching more sophisticated modding tools for Mount and Blade II: Bannerlord.
